I’ve been talking about my Tales from the Twisted Eden Sector’s narrative structure a little and how I tried to evoke a feeling of urban legends being told in a bar one night1 rather the traditional storytelling method of making everything feel genuine to the universe.
And then I kept going with the idea.
I thought about stories I’ve heard my friends tell and there was one more element to it that I was overlooking. If there was a story from, say, a camping trip2 there was never one story. There were different ones told from different perspectives that all seemed to hook together if you paid attention to them. This fragmented narrative structure made the storytelling a lot more fun because they wouldn’t frame it as before or after or during another event – you’d have to figure it out based on other story details.3
I liked the idea and ran with it as an intentional part of the structure. Within the sets of not-so-self-contained stories are arcs told from differing perspectives, all of which add something different to the narratives. Even outside of the arcs, there are items and characters that appear at different points with different tells that give you a sense of when each story is taking place within the narrative and giving a different context to the events in other stories.
And I do like to find ways to make the third person limited perspective a bit more interesting. As much as I dislike first person for the number of times I’ve felt trapped in the head of a character I grew to despise, I do like how it limits things to what a character would feasibly know and leaves the reader with an incomplete picture of what’s going on.4
Yeah, that part was intentional too. I’m not sorry.