I’ve mentioned Syndicate before. It’s the book I’m working on. I’ve also mentioned that I love some of the transmedia stuff out there to extend the story. What I haven’t mentioned is that I used to play D&D1 and have an unnatural love for Paranoia.
I came across an article2 talking about making your stories into RPGs for some cross promotion if it’s applicable. I did my usual thing and ignored the cross promotion aspect, instead going back and thinking about these stories I’ve made. And you know what? Syndicate could work.
Over the course of the series, there are a lot of things that get introduced to the story universe. There’s a system of magic for different types of people, there’s things that could be called classes, theoretical stats and campaigns. Every quest is essentially a dungeon crawl if you look at it right, but there’s opportunities for much more story driven campaigns as well.
The only issue is that it’s really more of a single player game as the universe stands now. I focus a lot on the freelancers and they aren’t all that keen on getting a group together and splitting the profits in the end. Sure, it happens. It doesn’t happen often enough, though.3
However, at the end of the series, Wipe happens.4 After Wipe happens and things start moving from there, the universe opens up a little more to multiple and single person campaigns. There are more enemies, more chances for random encounters, more of just about everything that would make the world a lot more dangerous to play in, and therefore more fun.
Granted, I’m sure there’s plenty you could do with the universe now, but I rather enjoy the prospects of a land fraught with danger than an organization that people have to report to.
I might have to make the game, is what I’m saying. Eventually. Once I do my research and get the stories themselves written. But one day, you may see the game out there.
